![]() The game also makes use of the Nintendo 3DS' StreetPass functionality. Weather vanes found throughout each kingdom serve as save points, and a witch named Irene can instantly transport the player to any activated weather vane on the map when requested. Midway through the game, players are able to access the twisted kingdom of Lorule through various cracks in the environment, which also serve to reach certain areas inaccessible by other means. This allows the player to travel across walls, slip through tight areas, and pop out certain objects laying against a wall, allowing them to solve puzzles and reach otherwise inaccessible areas. Link's ability to merge onto walls allows the player to enter Lorule and reach areas that would otherwise be inaccessible.Ī unique feature of A Link Between Worlds is the ability to merge onto walls as a painting. For every ten Maiamais that are found and returned, the player can upgrade an item they have purchased from Ravio, giving them increased power and functionality. Hidden throughout the game are several creatures known as Maiamais, which must be returned to their mother. Later on in the game, players can pay a larger fee to permanently own these items. However, should the player fall in battle, any rented items will be returned to Ravio and will have to be rented again. For a small rental fee, the player can borrow and use as many items as needed, allowing them to tackle dungeons in any order they wish. A noticeable change from previous Zelda games is that most of the items aren't found during the course of the game, but are instead rented from Ravio's weapon shop. Unlike previous games, in which certain items required ammunition to use, all the items in A Link Between Worlds use a regenerative magic meter, which goes down when items are used. Various items and weapons can be used during the game, including returning items such as a bow and arrows, bombs, and mallets, and new items such as the Sand Rod and Tornado Rod. The game largely takes place in the same setting as A Link to the Past, but with some differences in layout and brand new dungeons. Gameplay follows the top-down overhead gameplay of various The Legend of Zelda games, presented in stereoscopic 3D polygonal graphics. It was released to critical acclaim, and sold 2.18 million copies by the end of 2013. It is the second retail game in the series released on the 3DS, after The Legend of Zelda: Ocarina of Time 3D. ![]() The game is set in the same world as the 1991 Super Nintendo Entertainment System title The Legend of Zelda: A Link to the Past, taking place six generations following that game's events. The game was released on November 22, 2013, in North America and Europe on November 23, 2013, in Australia and on December 26, 2013, in Japan. The Legend of Zelda: A Link Between Worlds, known in Japan as The Legend of Zelda: The Triforce of the Gods 2 (Japanese: ゼルダの伝説 神々のトライフォース2 Hepburn: Zeruda no Densetsu: Kamigami no Toraifōsu Tsū ?), is an action-adventure game for the Nintendo 3DS handheld game console and the seventeenth installment in Nintendo's The Legend of Zelda series. Please don’t leave mean comments about this episode!.Arin’s SICK Backstreet Boys impression!. ![]()
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